This will be a very dense post, that could as well be split in at least 2 topics. But well, I'll keep on the "open draft" principle for now...
Damn, 9 days since that happened. And I haven't wrote a single line of TF code. Nor will I.
6 days ago I've got a reply from Seth, by email. His answer below is in its integrity. My question is shortened to its basis. It was actually my second email to him, and I wasn't very brief in either, although this second one was mostly just trying to explain my question, and how I wanted to know "How did he manage to build this?", given I had an Ai Masters telling me he would expect Seth to have taken years:
How long did you take to make this (Mar I/O)?
I never really considered myself that much competent. And I'm already taking much longer, as I expected I would.
Truth is I really only worked on Mariox for 1 day now (past Monday, right after his reply), and that was just to get to the point where he probably considered he started: having an emulator ready to take on scripts. I had to make it work with jsnes - and it’s was done within that day, mostly thanks to some help of my newly friends!
And I still have 2 more things on my roadmap to Mariox before starting to effectively porting the code. It's basically I want to do it right, and I'm still learning more about docker + tutum and js bdd. 2 concepts that should not be missed for basiux engine. Even this in that "still learning" I ended up spending almost 0 hours this week, due to all my financial crisis and trying to grasp what to do.
Not to mention that...
World war 3 and thinking small
... Couple hours ago, the events in France on November 5th finally hit me, and now I feel the urge to move away from my current location (heart of Lisbon) as I think we're a potential target as it is... I would start by moving away from Lisbon, but maybe we'll end up just moving to a farther neighborhood with better internet, despite the fact that the internet as we know it may end at any of the next WW3 explosions now. Probably not. I think WW3 will only officially receive this label once something at least as big as a Nuclear Bomb comes around but, by that time, the worst Zombie movies ever may become very, very small.
Back to topic, this brings me to the great news of today: I had given me 1 week to finish this and by Tuesday had already gave up on it. I realized why I should never think so small ever again, and why I could never properly work with publicity agencies back in Sao Paulo. I can't think so small. I can't work for such a short period. I need to deliver quality work. This is not necessarily something good, it's just the way it is. If, for any event, I'm required to deliver fast work, I'll have a bigger chance of sucking bad at it - as I've already sucked many times.
In any case, I need to do serious work without any due dates. Slowly and steadily. Here's my latest publishable project result of doing something like that: Formigas, made in literally 1 week, from scratch to end, as far as I recall. I can deliver quality, and I will make Mariox even better. Eventually. It will be faster, of course, if I can find more people willing to help / human resources!
What this has to do with war? Well, I won't get into details but, in very, very short: war is a result of small thinking. Like the agencies. In My Humble Opinion. From every angle I try to understand history, politics, fights, etc, it's always about people getting too anxious, for their lives even or of others, and taking desperate measures thinking only about the short outcome. It will be better if I stop here, for now.
Enough randomness for today!